Preview
<DitherEffect effect={"metaballs"} params={{"size":0.14}} palette={["#000000","#2b0a3d","#8e2bd8","#e0aaff"]} cell={2} matrix={8} speed={1} />Palette
Matrix
Installation
pnpm add astro-dithernpm i astro-ditherbun add astro-ditherOr copy the source into your project: npx astro-dither add effect
Usage
---
import { DitherEffect } from "astro-dither";
---
<DitherEffect effect="metaballs" />Four charges orbiting the centre, summed until they blob together. size sets each charge's radius.
The props group like this:
Shape: size.
Examples
Spores
Small size splits the field into separate drifting dots.
<DitherEffect effect={"metaballs"} params={{"size":0.07}} palette={["#000000","#2b0a3d","#8e2bd8","#e0aaff"]} cell={2} matrix={8} speed={1} />Mercury
Large size keeps the blobs merged in one slow mass.
<DitherEffect effect={"metaballs"} params={{"size":0.3}} palette={["#000000","#2b0a3d","#8e2bd8","#e0aaff"]} cell={2} matrix={8} speed={1} />Props
| Prop | Type | Default | Description |
|---|---|---|---|
size | number | 0.14 | Each blob's radius. 0.05 to 0.4. |
palette | string[] | the effect's | 2 to 8 colours, paper first, brightest last. transparent works. |
cell | number | 2 | Size of one dither cell in CSS pixels, 1 to 8. |
matrix | 2 | 4 | 8 | "noise" | 8 | The Bayer threshold size, or noise for a random look. |
speed | number | 1 | Playback speed. 0 draws one still frame. |
class | string | undefined | Classes on the surface element, for size and position. |
Notes
- Decorative and
aria-hidden. Put real text on top of it, not inside it. - With reduced motion it draws one still frame at 4s and stops.
- It pauses when scrolled out of view or when the tab is hidden.
- It shares one WebGL context with every other ordered effect on the page.